I am doing a Prussia into Germany game right now and am wondering, when I form Germany will I be better to take German ideas or keep Prussian ideas. For example, if Christian. Im not planning to go past the borders of Germany (maybe Hungary too) and dismantle the HRE. In another 10 years I should have all the provinces to form Germany and Im wondering if it is worth it? german ideas will allow you to expand at a far higher rate and also make far more money, in turn allowing you to field a larger army to make up for the loss of army quality by swapping out of prussian ideas. Question. Germany is a formable nation that can be formed in Central Europe by anyone with a Germanic culture (except Dutch) as their primary culture once they meet certain requirements. Especially when you go with Prussia with its special government and Ideas. Robert Gierse - Head of HR Talent Germany - Frazer Jones | LinkedIn Arabia. A reformable country is a formable country that exists at the 1444 start; if it ceases to exist other countries with similar culture may transform into it, adopting their flag, ideas, and identity. The revolution spawned in Hamburg. Valve Corporation. These countries can be formed by uniting a federation with the federation advancement Federal Constitution. You should form Germany. If you form Bavaria you'll leave the HRE, how much of it do you have left to conquer, or do you plan to just destroy it. The mission tree basically gives perma claim on 2/3 of Europe, with some extra bonuses on other things like colonizing, When it comes to the military. A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by Paradox Development Studio. Requires administrative technology 20; changes tech group to Indian. One secret to the games success is how you can form other nations during the course of a single playthrough. I would stick with Prussian ideas. Im playing as Bavaria and Im considering forming Germany. Germany has an own mission tree with a lot of permanent claims in Europe. Create an account to follow your favorite communities and start taking part in conversations. New comments cannot be posted and votes cannot be cast. I went rev in my recent patch Germany game and it turned into ridiculous blobbing and had fun making the ultimate space marines but its really annoying in very lategame when everyone goes revolutionary and you cant really use the CB anymore. Does anyone have any words of wisdom about this? It pretty much comes down to what kind of game you want. With Mandate of Heaven, remember you can halve the warscore cost of transferring subjects to you. Press question mark to learn the rest of the keyboard shortcuts. Valve Corporation. It will not look organized, but is an efficient method. Changes government to monarchy. Providing 360 degree HR recruitment consulting for roles along the HR value . it's the same mechanic but if you go for a world conquest, it slows you down before you accumulate those points. Reddit and its partners use cookies and similar technologies to provide you with a better experience. See the Brandenburg and Prussia pages for strategy on starting. UNITE GERMANY in 56 YEARS! - EU4 Nation Speedforming! But creating these new entities isnt easy, and there are a few things youll need to know first. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. A formable country is one that can be formed by decision if certain conditions are met. A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by Paradox Development Studio. Bavaria. [2] The decision to form Prussia is the only one of these that does not exclude German regional tags, so Prussia can be formed by the other nations on this list, but Prussia itself can't form the other countries. However, Bohemia also has a high chance of winning the electorate. Reddit and its partners use cookies and similar technologies to provide you with a better experience. "Gonna fly this baguette to the moon somehow!". The missions are way too good to pass up gives you claims on almost every region in Europe and crazy permanent modifiers. in Iranian group, Turkmeni, Uzbek or Kyrgyz. Historically Germany wasn't formed till way after the time period, but rather Prussia and Austrio-hungary was formed in the south. Personally I'd stick with Bavaria though, since I'm weird and have a fetish for rare tags. All the relevant formation decisions can be found in their respective country pages (unless otherwise stated). It was last verified for, A New Capital, A New [Root.GovernmentName], Form Polish-Lithuanian Commonwealth (Lithuania), https://eu4.paradoxwikis.com/index.php?title=Formable_countries&oldid=149172, Play By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Is forming Germany even worth? :: Europa Universalis IV General Discussions By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Joe Robinson Strategy games aficionado Joe was previously editor of Wargamer and has written for RPS. Here is the full list of the 66 basic formable nations in EU. All rights reserved. Press J to jump to the feed. (, Protestant, Reformed, Hussite or Anglican, Name will change to "The Hanseatic League". Stay Bavaria emperor until you form Germany. Seriously? Commonwealth - Europa Universalis 4 Wiki - Paradox Wikis Brandenburg is one of the few who can toe-to-toe the bigger powers later on due to the national ideas, if you snag Quality down the line. What i did was pretty much ally Poland and Austria and just play nice.. Make sure they love you and they will pretty much help you get the regions you need.. A little side note, there are some VERY nice regions in central europe. By secularizing the state and reforming it into a duchy which is led by the former Grandmaster and his knights - now the Duke and his vassals - we can rouse the state from decadence and ameliorate our diplomatic situation. The Present worth of the Company is around equivalent to USD 50 million (Unit-1, Unit-2 & Unit-3). Any unique requirements for forming the above can also be found on the Paradox wiki. You must log in or register to reply here. Apart from the standard formable nations, there are several other types of formable nations as well. This page was last edited on 4 February 2023, at 17:40. For a better experience, please enable JavaScript in your browser before proceeding. Also asking if I should keep Bavarian ideas or go for new German ones. Aotearoa. Well sort of, but "Germany" would be the German federation, which occurred after 1820, and thus isn't really reasonable in this game anyways. I think if you're revolutionary one of your missions gives you +5% administrative efficiency, so +10% with your ideas. [1] Seven exceptions are forming Aotearoa, Hawai'i, Roman Empire or Viti, the last imperial reform creating the Holy Roman Empire, Yuan forming the Mongol Empire and Ethiopia forming Aksum. This includes nations such as Australia and the United States, but can also include individual US states (such as California), and many South American nations. Depends on what you want. Currently Catholic Bavarian emperor (10+HRE direct vassals), Ironman, 1061/1650 Gov cap, 2612 Dev, 2000 subject devIdeas: Dip/Admin/Qual/Off/EcoPU-Den Vas-Bur,Czech minors, Ragusa, Byzan, Burgundy, Province, Aragon, Morocco,Tier 3 monument: Malta, Jerusalem, Granada, Koln, prague, Should I convert religion to protestent - lose emperorship, destate to culture shift to prussia, form prussia before forming Germany. Andalusia. eu4 is forming germany worth it - suresell.in 7 Brandenburg To Prussia. Espaol - Latinoamrica (Spanish - Latin America). 25% province cost of I'm not mistaken. Unlike other formable nations, these can be formed in games using the random setup. Thought Bavaria was the same. This page was last edited on 28 January 2023, at 17:34. Given the game has no inherent victory conditions other than a bare-bones scoring system and a simple mandate of not losing, it can actually be a pretty exciting in-game challenge to try and form one of these emergent nations. A country can only form one of these nations during a scenario, with exceptions of forming United States and Canada. Europa Universalis IV is one of Paradox Interactives premier grand strategy games. Form Prussia as soon as possible. Prussia is arguably the best military nation in the entire game. That means you automatically lose emperorship. prussian ideas are geared almost exclusively towards warfare. I am doing a Prussia into Germany game right now and am wondering, when I form Germany will I be better to take German ideas or keep Prussian ideas. Prussian ideas for warfare, German ideas for blobbing. There are plenty of nations that exist at the 1444 start date, but that might end up getting destroyed if the game takes an a-historical tangent. Which country gets formed depends on the primary culture of the federation leader (in parenthesis). This allows for acquiring land without worrying about aggressive expansion, but only if the subjugation is caused diplomatically. Prussia was formed in the 1500s. Please help with verifying or updating older sections of this article.At least some were last verified for version 1.31. I don't like Poland as an Ally because they quickly become a pushover to beat thanks to them being Eastern Tech group and not nearly as big an army as Russia. eu4 is forming germany worth it - 1click3d.com Can be formed by end game tags. This means I will get new missions, events, national ideas. I was simply asking for your input about the current Germany in Eu4. New comments cannot be posted and votes cannot be cast. Today we're forming Germany in Europa Universalis IV as fast as I can. Prussian ideas are generally considered OP (with good reason, the "Prussian Space Marines" meme didn't come from nowhere), so if you want to keep on trucking with a strong military, stick with Prussian ideas. Changing the name does not form a new country. Formed through the centralization reforms. It's a nice reward too, because the first few decades for the Brandenburg player can be a bit rough going. In the league war, occupy the required capitals and dismantle the HRE, Or, you could ally all the electors, call in all possible allies to war with the emperor, occupy the emperor's capital and dismantle the HRE. Salman Rahman - Managing Director - ZettaByte Technology Ltd. - LinkedIn
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