Quests will repeat over time, regardless of whether they have been successfully fulfilled in the past. Fixed an issue where windows in the upper level of Grandpa's Shed had incorrect tilesheet indexes during nighttime. Increased the SVE greenhouse interior's ambient light. Disabled Marlon's 8 heart and Kent's mature 10 heart events. Fixed an issue where the beach boat to Grampleton Fields wasn't patched during the night market. These events will be revisited in a future update with different narratives (completely new events). Fixed an issue where Victor awkwardly stood behind Lance during the Luau. Fixed a glitch in Sophia's house where the player could walk outside the bathroom and into the void. Lewis' event has been altered a tiny bit to reflect this change. Lance now shows up on the Pelican Town calendar when unlocked as a social NPC. Slightly alters the design of the furnace, kiln, beehives, kegs, seed machine, cheese machine, and mayonnaise machine. A deeper expedition might be in order. Pelican Town Lamps now turn on at 7pm instead of 8pm, to eliminate inconsistency with the way light is handled. Edited player responses in all question forks for every SVE event. Now players can immeditately jump into multiplayer with their friends without having to build cabins via Robin first. It's not like I'm going to be adding an extra NPC that you can marry. Added better SVE spouse room compatibility for the Free Love mod. Added skeleton mages to the Crimson Badlands. Received by mail the day after entering the Skull Cavern. Added a small walkable path adjacent to the museum, allowing players to get to Town East faster when using the mine cart at Clint's. Stardew Valley Expanded Everything You Need to Know About the Best New events for him will be added in the future. Fixed an issue where the Grampleton Orange Chicken dish had incorrect data. Rewrote ??? Fixed an issue where the Legend could be caught multiple times. Fixed an issue where players couldn't obtain artifacts near Grandpa's Shed. Players will need to explore to find it! Raised Andy's intro event, where he gives players strawberry seeds, from 10 friendship points to 125 (half a heart). Removed the "Smaller Desert" configuration. Fixed an issue where forage on rare occasions spawned in out of bound areas at the summit. : This update removes this map. Krobus' 4 heart event is now disabled if players are a Joja member. Fixed an error where the player would get stuck on their horse/bike/tractor when entering the Immersive Farm 2 Remastered map via the bus stop. Fixed an issue where Lance's resort dialogue window instantly closed out. Marnie's shedule on Mondays has been changed. IF2R Farm Type manager no longer affects SVE locations, only the farm map itself. The juicier the better at least that's what the crabs seem to like 100 pieces should do the trick. Spawns increase as years go by, with more rare minerals. Players are no longer placed in the crossroad when entering from the south. village. Fixed several character event viewports and pathing at Blue Moon Vineyard. Fixed tiling issues at Shearwater Bridge. I need 100 pieces of bone for my studies. Fixed an issue where NPCs walked through the special orders billboard. Alex - Stardew Valley Wiki Added a new questline to Aurora Vineyard, which involves a new item, after players complete the community center and have played for at least 138 in-game days (late spring of year 2). Some of these letters arrive in the mail after specific events are seen. Fixed an issue where player shadows were drawn below the farmhouse patio on Grandpa's Farm. Added kittyfish information on the SVE Nexus descriptions page. Those mods are the ones that come packaged within SDV Expanded. = = = = = = = = = = = = = = = = = = = = = = = =. Fixed an issue where Lewis/Morris mentioned the player had been cultivating their farm for years during the Grandpa's Farm land expansion questline in year 1. 09-16-2020: Fixed a bug where white vertical lines displayed on IF2R cliffs. Adds a minecart cave above the shipping bin, providing shortcuts around the farm. 10-16-2020: Fixed an issue where fall leaves rendered during winter. Fixed an issue where trees couldn't be planted on specific tiles on IF2R. Huge thanks to the Nexus Mods admins! SVE's first NPC farmer! Fixed an issue where the Joja Grandpa's Farm land expansion property deed was mixed up with the Aurora Vineyard Property Deed. Share Requirements Added ten new events: five for Susan, four for Krobus, one for Abigail. Added a new soundtrack: "Camilla's Tower". Stardew Valley Expanded Wiki | Fandom Fixed invisible building layers at the Pelican Town park. 10-19-2020: Changed several IF2R configuration conditions. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -. Fixed an issue where produce and debris could spawn behind a cherry blossom tree on IF2R (no view). Fixed an issue where Kent showed up to Olivia's reception in year 1. Fixed an issue where players couldn't turn in pam's billboard quest. Added three new maps! Due to the delay of the 1.5 release of Stardew Valley for mobile users, the most recent working version for mobile is 1.11.6. Added schedule dialogue to vanilla characters when in a "new area". This grass was preventing players from planting their orchards. Remastered Susan's old 8 heart event to a 10 heart event. She is a marriage candidate! Makes the greenhouse slightly larger with designated fruit tree spots. Fixed an issue where monsters, forage, and objects wouldn't spawn if players weren't using the standard farm. Fixed a bug where the ice festival displayed spring tiles. If players have crops/objects on Grampleton Fields, they will be removed if they save their games without the optional file. Fixed an issue where players couldn't catch clownfishes and seahorses at Ginger Island if it was raining in Stardew Valley. Nerfed the tempered galaxy weapons (no effect if players already have them in possession). Changed several tiles/furnitures in the Jenkins' Residence. Changed Junimo portrait colors to be more vibrant and in-line with Stardew Valley's color palette. Items must be collected while quest is active. It must now be spring or summer to see Scarlett's 8 heart event. Added new cover art titled 'The Joja Family', a new Joja section on the descriptions page, and all new display images! This warning can be ignored. Fixed an issue where Claire's marriage dialogue didn't load into the game and she didn't return home from work. Collect, then place into the fridge of The Stardrop Saloon: Eggs can be from any animal (e.g., chicken, duck, dinosaur). Fixed a crash during Sophia's 7 heart event that'd occur if players enabled the NPC Map Locations mini map. They now reflect accurate colors to static fences. Edited several low heart dialogue entries for Claire. (Put a. Removed two dozen trees from the western forest. Perfect for the avid TV watcher! Jeric | Ridgeside Village Wiki | Fandom Players can now toggle it off and still maintain the seasonal edits (snow on fences). The following SVE items are no longer mentioned in casual conversation by NPCs: Golden Ocean Flower, Void Delight, Void Shard, Void Pebble, Swirl Stone, Void Soul, Void Eel, Void Root, Daggerfish, Undeadfish, Bonefish, Radioactive Bass, Monster Fruit, Slime Berry, Monster Mushroom, Rusty Blade. Fixed an issue where Lewis's special order (Grandpa's Farm quest) had a time limit. Fixed an issue where players could step out of bounds in the Grandpa's Farm woods shortcut. Decreased Galaxy Hammer defense bonus (15 > 10). Added movie reactions and concession tastes for all SVE characters. Added two new maps: Willy's Room and ???. Fixed the greenhouse lighting (IF2R). Stardew Valley ExpandedSVE FlashShifter NPC SVE ModDrop Nexus Mods Grandpa's Farm 2 Immersive Farm 2 the Nexus ModsSVEModDropSVE 1.5SVE1.11.6 Added Victor, Olivia, Sophia, and Claire to the intervention events. Gathering counter works with Crab Pots and Garbage Cans. He will now give the player the correct location of the cave instead of saying it's off to the west. Hot fixed an issue where Lance's 10 heart event froze the game. Fixed an issue where Claire didn't attend aerobics class during her marriage schedule if players hadn't yet constructed the theater. storyline. Log in to view your list of favourite games. This mod adds 27 new NPCs, 50 locations, 260 character events, 27 fish, reimagined vanilla areas, two farm maps, a reimagined world map reflecting all changes, new music, questlines, objects, crops, festivals, and many miscellaneous additions! Increased monster seed drop rates at the Highlands. Players can now walk around the building and hug the river bank. These events are not included in the guide. Added a world map for the Crimson Badlands (cutscene only for now). Added the Wizard as a marriage candidate. Redrew Hank's and Treyvon's overworld sprites. This is the official wiki for the Stardew Valley mod East Scarp. I haven't had the chance to play recently so I haven't tried Lance with the new update, but I have multiple SV spouses. She will now do activities inside of her shed and attend to her crop field. Lance will now be in the First Slash Guest room bed on Thursday mornings when married to the player. Remodeled Susan's house and Emerald Farm. Fixed an issue where SVE fish roe didn't accurately reflect colors. 10-18-2020: Fixed an issue where a couple adventurers glitched the fireplace + carpet when patched into the guild building. Deleted many flowers in Cindersap Forest due to requests. This also caused Claire to disappear during her idle animation at cashier stand 3. Balanced artifact spawn rates on custom maps. This was the cause of a tree blowing up into 1000 sap. Fixed an issue where trees adjacent to the GF spouse area flickered. Fixed some inconsistencies in Lance's dialogue. Added a new 1920x1080 HD wallpaper titled "Ginger Island Resort". Content Patcher V1.8 is required. Added Beach portraits and sprites for Scarlett. Added leaves onto the ground during fall in outdoor locations. Added ice cream to Martin's love category. Changed how the Jenkin's Residence casts shadows. Players can now walk behind Marlon's counter in the Adventurer Guild to gift/speak to him. Greenhouse Tilesheets no longer have to be manually placed to change the greenhouse and recolors for IF2R. Fixed an issue where Kent and Susan overlapped at the summit. Definitely nothing like that. 10-16-2020: Fixed an issue where Dusty didn't render correctly if a recolor mod was installed. 1 / 20. Re-tiled several areas on IF2R, Grandpa's Farm, and the Jenkins' Residence interior. Toggling other IF2R configurations while playing on the "Sandbox" layout caused glitches. Added SVE spouse areas to vanilla and modded farm maps. There was an issue where players couldn't equip certain "things" after a certain "action". This will prevent issues players experienced when updating SVE. This is a configurable addition within the IF2R folder (default = false). Fixed an issue where the balanced crafting configuration required 1,000 solar essence instead of 100 to craft a mini-obelisk. Players must now be level 5 fishing to encounter the starfish and puppyfish. Added two new maps: Shearwater Bridge and Grampleton Fields. Gus wants to make a Coco-no-no, but he's missing the main ingredient. Migrated custom location loading from TMXL to Content Patcher. ?, taking place in Forest West with a small trigger chance. Players can purchase them from Marlon and Gus after reaching enough friendship. Adjusted Gunther's reward to players for donating 60 artifacts. Fixed many gift taste data entries for objects added by Json Assets. Some assets in this file belong to other authors. Susan's 10 heart event added odd crafting requirements for some objects. SVE has switched frameworks from Advanced Location Loader to PyTK and TMX Loader. Swapped the Wizard's "angry" and "surprised" expression indexes for better compatibility with other Wizard mods. Fixed an issue where Alex's 4 heart event could trigger twice in a row. Stardew Valley Expanded at Stardew Valley Nexus - Mods and community Anyone who ships 100 [Crop] by the end of the season will earn a substantial reward from the Pelican Town Agricultural Fund. Secret notes #18, #19, and #20 now show correct images, allowing players to solve the riddles. Added more locational messages to the Summit and other various maps. Added another warp point east of blue moon vineyard to the beach, allowing players entering from the forest to walk all the way ---> without having to adjust their walking pattern. Quest Items are items that do not have any use outside of their intended quests, aside from occasional easter eggs. Permanently removed Krobus' event. Added 6 new seasonal decorations, sold at respective decoration vendors. Fixed an issue where water wasn't correctly displayed in Deep Cave on IF2R. The maximum timeframe for a special order, if it is accepted on the day it is posted, varies from 7 to 28 days, depending on the special order. Increased forage spawns at the western part of the Cindersap Forest by 25%. Fixed an issue where furniture could be placed in front of Aurora Vineyard's door (refurbished). Added Miscellaneous dialogues and schedules to vanilla NPCs. Players could walk back to the railroad via the track on Grampleton Fields before the landslide clearing. Changed Marlon's "intro mine" event to reflect the SVE position of the Adventurer's Guild building in town, and additional lore. Clint's schedule has been changed. The SVE world map now has accurate and precise NPC/player tracking in custom locations! I created a Patreon! If someone could ship 100 (Taro Root / Ginger / Pineapple), it might help! 10-16-2020: Fixed an issue where the Joja mountain map didn't patch properly. Fixed an issue where there was a glitched tile near a spouse room in the player's farmhouse. Fixed an issue where players couldnt fish on IF2R. Changed Demetrius' and Robin's Luau dialogues. no longer has rotating inventory. Added more forage types to Andy's like category. More cave golems now spawn in the Highland Caverns if players completed Krobus' 10 heart questline. This insures players can see these events and they don't trigger later in the day. Removed all Octopath Traveler music from SVE to avoid copyright claims. This fixes many aspects of SVE, and is better for the long run. Claire will return home a little earlier from working at the theater when married to the player. Fixed an issue where Cassandra clipped into Drake in the adventurer guild. Sandy will attend festivals when players are at 5 or more hearts with her. Added hilltop access above the IF2R cave. Lowered dodge chance. Secrets - Stardew Valley Wiki were glitched for farmhands. Olivia and Sophia are SVE characters, so they require this. An expansion created by Lemurkat with the help of many other people from the SDV modding community. Lamp posts didn't work correctly in the Joja variant maps. Added an installation checker that informs players in the SMAPI console if SVE is correctly installed or not. SVE objects are added as completion requirements. You have three days to catch. Krobus is no longer referred to as a "he/him" and instead "they/them" in SVE dialogue. Added a configuration to IF2R called 'Farm-LightDebris'. Several of Sophia's schedules have been slightly altered to reflect this change. All rights reserved. Added a couple more egg locations to the egg festival, making it a little easier to win. 10-05-2020: Fixed an issue where Isaac clipped into Drake in the adventurer guild building. Hey there, I'm looking for a big wad o' bug guts. Redesigned all Pelican Town festival maps to have a consistent layout (mostly back layers for custom NPC compatibility). Walleye - Stardew Valley Wiki Decreased corrupt serpent health (1500 > 1250) and damage damage (65 > 60). I want to experiment with tropical cooking, but it's hard to find any ingredients. 09-17-2020: Fixed a bug where Grandpa's Shed wouldn't get repaired upon quest completion. Fixed a glitch during Morris' event where the player could see the void on the bottom of the screen. 09-16-2020: Fixed a bug where snow and leaves wouldn't display on outdoor objects. Changed Andy's 8 heart event pacing, dialogue, and location. Added a house for Morris. Revamped Community Day NPC schedules and Marlon's schedule. Added Victor to Sam's 8 heart event as a background character. Fixed the "food bear" crash players were experiencing. 09-14-2020: Fixed a bug where players could place objects in the ruined shed, which vanish when the shed's repaired. (And of course all the mods required to run SVE). This is an addition to the seasonal edits configuration (default = "true"). Fixed an issue where players couldn't dig up artifacts at the old community garden. 10-01-2020: Fixed an issue where Gunther's events couldn't be triggered (it's fixed for real now I promise). Apple's 10 heart part 1 event can now be triggered regardless of weather. Armed with hand-me-down tools and a few coins, you set out to begin your new life. Players most throw out their old IF2R folder and reinstall. 10-18-2020: Claire now appears in Harvey's aerobics event if players meet the required conditions. Fixed a water shader bug on at the stairs at ???. Fixed some tiles on the IF2R sandbox layout. Added Charlie (Shane's chicken friendo) as a non-social NPC that'll follow Shane, Jas, and Marnie around once players have seen Shane's 8 heart event. 09-13-2020: Fixed a sound bug where the ladders leading to the IF2R hilltop made a grassy noise. This board has larger orders that would not be normally found on the Help Wanted board. Can be purchased from Robin's shop. Removed a couple static trees on the Mountain map due to requests. Fixed an issue with the Oasis Greenhouse where players could no longer access their shed. Willy's corresponding event conditions has changed (level 8 fishing > level 5 fishing). Fixed a layering issue where Gus' couch clipped into him. Fixed a bug where Victor and Olivia's dialogue box would sometimes cut out during marriage. Fixed an issue on IF2R where pigs sometimes dug up truffles behind the animal pen fences. (Framework Mod) Allows Json Assets to function correctly. 10-19-2020: Changed the 'FarmSandboxLayout-AllAboveConfigurationsMustBeFalse' configuration name to 'FarmSandboxLayout'. Detail similar to Sophia's house can be expected~. Fixed compatibility issues with several mods. Added 38 new events. Stardew Valley Expanded (SVE) is an extensive mod for Stardew Valley created by FlashShifter. This event is triggered between 8:00am to 5:00pm, when the player has reached three hearts with him, during sunny weather. Minecarts are now a default feature on IF2R. This includes the old [CP], [TMX], [FTM], and [SVE] folders. Changed and added many lines of dialogue. Fixed an issue where SVE hardcoded Scarlett's and Lance's appearances which overwrote other mods editing their sprites and portraits. MinPDnim 1 yr. ago. Fixed an issue where the Mountain Minecart configuration confused Marlon's schedule pathing. Remastered Calico Desert. icon if players exited to menu and returned to playing. Adjusted the position of the cherry blossom tree and table in the backyard of IF2R. Alex is one of the twelve characters available to marry . Revamped ??? Nerfed the quarry on IF2R due to requests. Fixed an issue where players couldn't return to Blue Moon Vineyard from the night market. Adjusted the prices of several items in several shops. Story quests can be completed at any time after receiving them; there is no time limit or expiration date. Heavily reduced the buy price of the tempered galaxy weapons sold by Castle Village adventurers. (I'm still working on SVE 1.4!!! Fixed an issue where Claire's Joja shop wasn't accessible past 7:00pm. Score 50,000 points in Junimo Kart endless mode. Changed how vanilla locations are loaded through TMX Loader. (English and Chinese) Custom Warps For Stardew Valley Expanded (Without IFR2 and Grandpa's Farm), (SVE) Stardew Valley Expanded Companions - NPC Adventures, (SVE) Stardew Valley Expanded Companions - NPC Adventures-unofficial-mardrest, (SVE) Stardew Valley Expanded Companions - NPC Adventures-unofficial.1-mardrest (Russian edit), Beach Anime Portraits (All Townsfolk - Variants Added), Better Crops and Artisan Goods in SVE (Supports MSVE), Birthday Reminder Mail - traducao portugues PT-BR, Categorized Custom Warps For Stardew Valley Expanded (And Other Mods) - Chinese, CJB Cheats Menu Warps for SVE Chinese Translation, CJB Cheats Menu Warps for SVE-IF2-RSV Chinese Translation, Custom NPC - Belos English Translation SVE Version, Custom NPC - OpenFire English Translation SVE Compatible, CUSTOM NPC BELOS - SVE VERSION INDONESIA TRANSLATION, DEPRECATED - Baechu-styled portraits for Child to NPC for SVE, DEPRECATED - Baechu-styled Portraits for Seasonal Outfits for SVE, DEPRECATED - Baechu-styled portraits for SVE, Dizor's Seasonal Wizard - Vanilla and SVE, Dong's Harvest Moon-Inspired SVE Portraits, Earthy Recolour map fix for Immersive Farm 2 Remastered, Earthy Recolour Waterfall Fix For SVE and Grandpa's Farm, Ellie (Little Witch in the Woods) as Rasmodia Replacement, Fishing Made Easy Suite - SVE Edition (Content Patcher), Fix for The Stray Catfe and SVE's Immersive Farm 2 Remastered, Fix Immersive Farm 2 Map For NPC Map Location, Gigi's Beardless Wizard for Romanceable Rasmodius and SVE, Krobus Dialogue Expansion Mod Pack SVE - Spanish, Lucikiel - Stardew Valley Expanded (SVE) Compatibility, lunakatt's DCBurger Style Portraits for SVE, Morris of Jojo Mart by asdasdgfrw (updated for SVE by zwei7), Penny 2 Heart Edit- George Can do it Himself (SVE Compatible), Romanceable Rasmodius (SVE Compatible) - Russian, Seasonal Outfits - Slightly Cuter Aesthetic for SVE, Shie Portraits extended (Shie-esque portraits), Slightly Cuter Sprites for Stardew Valley Expanded (SVE), Sophia's Beach and MakeUp retexture for Ohodavi's Anime Mods, SVE - Seasonal High-Res Anime Portraits for Olivia, SVE Fox Victor Portrait and Sprites - Furry, SVE Furry Mod - Compatibility Patch (Sophia), SVE Furry Mod Hotfix (SVE 1.13.11 Compatibility Updates), SVE Stardew Valley Expanded NPC Adventures - Chinese, SVE Susan's character replacement.hztired, SVE-Sophia's Anime Style Seasonal Various Portraits by Kove, Traduccion al Espanol mod CJB Cheats Menu con SVE-IF2R, Victor And Olivia Character - Stardew Valley Expanded (SVE), Yri's Project Yellog - Stardew Valley Expanded, Seasonal Outfits - Cuter Aesthetic for SVE. Fixed an issue where Claire permanently stayed at home when married if players had the "Looking For Love" mod installed. #2. xAlphaStarOmegax Jan 23, 2021 @ 9:05am. Added due to requests. Decreased ore spawns in the Highlands Cavern. Fixed an issue where players could dance with Apples at the fower festival. - Some bushes in town were removed. Fixed an issue where farmhands didn't get ??? Removed the secret note #25 fix (vanilla event now works correctly). SMAPI no longer spams the log stating update keys are missing from SVE. Fixed an issue where many tiles at Grampleton Fields weren't tillable. Added a new sound track from Octopath Traveler: "Reminiscence". Added the Custom NPC Fixes framework to SVE (no longer a required download). Players can now access Maru's outside door regardless of time of day when dating, engaged, or married. Susan no longer occupies the same tile as Kent in the saloon and Leah at the summit. The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. It includes a large number of new locations, events, location descriptions, and maps, in addition to reimagined festivals, new content for familiar faces, and other miscellaneous additions. Fixed an issue where Joja workers clipped into Clint's fence during the mine cart repair cutscene. Increased the monster part requirements for Marlon's boat unlock. Fixed an issue where trees could grow in SVE spouse areas on IF2R. Expanded the Secret Woods. Overhauled the following interior maps: Wizard's tower, Adventurer's Guild, Sophia's house, Susan's house, and the Jenkins' residence. Players must now be level 8 fishing to encounter butterfish and puppyfish at Shearwater Bridge. Fixed a small error with Olivia's flower dance sprites. Always use latest version. Added new forage areas and types to several maps. Fixed an issue where half of Lance's beach body showed up in a hedge in the year 2 Halloween maze. Fixed an issue where a certain map patch on Grandpa's Farm didn't apply for farmhands. It's recommended players clear all placed objects (kegs, barrels, etc.) They'll now organically cycle through different dialogues. The overrides greenhouse folder for IF2R is no longer required when installing custom greenhouse mods. Players can now use the 'RemoveFencesFromBackyard', 'RemovePetHouseFromBackyard', and 'RemoveFlowerbedFromBackyard' configurations if using the sandbox layout. (Framework Mod) Prevents certain NPC actions. It can be found in the remains of slain ghosts. Please see the credits section on the bottom of the page! Changed Summit Reborn's file name so it overwrites during a drag and drop into the mod directory. Fixed an issue where players couldn't trigger Martin's 2 heart event if they saw Claire's 1/5 heart event. Previous versions of Stardew Valley Expanded must be uninstalled completely. Fixed grammar and miscellaneous mapping errors. Fixed a couple glitched tiles on IF2R and on various maps. Fixed an issue where a First Slash adventurer's top half was removed by a Community Day map patch in the Adventurer Guild. Added four powerful potions called "Gravity Elixir", "Lightning Elixir", "Aegis Elixir", and "Barbarian Elixir". Fruit from the bats no longer spawn in the farm cave walls. Fixed an issue where shearwater bridge was locked off permanently if players divorced Victor during the bridge renovation. Added a portrait for the travelling cart merchant. Stardew Valley was initially published by London game studio Chucklefish, best known for developing the space sandbox-adventure game Starbound. Shearwater Bridge no longer needs to be overwritten. Fixed an issue where on rare occassion, several SVE NPCs would display sleep frames after movements. Added five soundtracks called "Nexus", "New Magic Learned", "Castle Village Outpost Ambience", ?? He's unlocked after players donate 60 artifacts. Increased the sewer key year 1 prerequisites (Marlon heart level 2 > 5) and it must now be raining. Added 'advanced moves' to many NPCs in all festivals. Fixed compatibility for the Stardew Valley Aquarium mod (for real this time!). Players could place furniture/objects in several character event areas in Forest West. 10-21-2020: Fixed an issue where players couldn't converse with Susan at the night market. Fixed an issue where moving the greenhouse on Grandpa's Farm caused glitched dirt tiles to appear. Ian | Ridgeside Village Wiki | Fandom Added 10 heart dialogue for Victor and Olivia. Buildings clipped into the backyard cherry blossom tree on IF2R. Fixed a hard crash with Abigail's 14 heart event. Fixed an issue where the IF2R sandbox layout farm cave didn't correctly warp players. Added my seasonal Starblue Valley touches to the SBV download folder! Decreased Armor Elixir cost (8000g > 6000g), decreased defense buff (15 def > 10 def), and increased buff duration (3 min > 4 min). Fixed an issue where Pierre didn't have dialogue during Spirit's Eve.
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